package org.lmind.arena.srd35;

public class WeaponAttributes {
	
	public static final String REACH_WEAPONS = "reach weapons";
	
	public static final String DOUBLE_WEAPONS = "double weapons";
	
	public static final String THROW_WEAPONS = "throw weapons";
	
	public static final String PROJECTILE_WEAPONS = "projectile weapons";
	
	public static final String HAS_STRENGTH_BONUS = "has strength bonus";
}
